package com.seaengine.actor.anibmp.effectbmp
{
	public class EffectAnimationNodeInfo
	{
		public var m_fps:int;
		public var m_bLoop:Boolean;
		public function EffectAnimationNodeInfo(_fps:int,_bLoop:String)
		{
			m_fps = _fps;
			m_bLoop = _bLoop == true ? true:false;
		}

	}
}